Black Myth: Wukong uses Unreal Engine 5, and the stuttering players experience can be related to real-time shader compilation and demanding asset streaming rather than simply having weak hardware.
Adjust Graphics Settings
The first step is to configure the game’s graphics settings. Reducing Texture Quality and Shadow Quality by one level can reduce VRAM pressure and improve consistency on systems that are close to their graphics-memory limits.
Do not assume that the highest possible settings are always the best option. A slightly lower setting can provide a smoother experience if the system is struggling to maintain consistent performance.
Be Careful With Frame Generation
Frame Generation can improve perceived frame rates on supported hardware, but compatibility matters. If it creates additional instability or worsens stuttering on your particular system, test the game with it disabled.
Update Your GPU Driver
Install the latest appropriate driver directly from NVIDIA or AMD rather than relying only on Windows Update.
Graphics drivers released around major game launches can contain game-specific fixes, so using the appropriate manufacturer driver can be important when troubleshooting new releases.
Increase Shader Cache
On supported NVIDIA systems, check Shader Cache Size in NVIDIA Control Panel under Manage 3D Settings.
A larger shader cache can help prevent already-compiled shaders from being discarded unnecessarily.
Install the Game on an SSD
Black Myth: Wukong streams large amounts of visual data while you play. If the game is installed on a mechanical hard drive, slow asset loading can contribute to stuttering.
Moving the game to an SSD can improve loading and asset-streaming performance and remove one potential source of inconsistent frame delivery.




